<!--
	var no = 20; // snow number
	var speed = 30; // smaller number moves the snow faster
	
	var dx, xp, yp; // coordinate and position variables
	var am, stx, sty; // amplitude and step variables
	var i, doc_width = screen.availWidth, doc_height = 600;

	dx = new Array();
	xp = new Array();
	yp = new Array();
	am = new Array();
	stx = new Array();
	sty = new Array();
		
	for (i=0;i<no;i++)
	{
		dx[i] = 0; // set coordinate variables
		xp[i] = Math.random()*(doc_width-10); // set position variables
		yp[i] = Math.random()*doc_height;
		am[i] = Math.random()*20; // set amplitude variables
		stx[i] = 0.02 + Math.random()/10; // set step variables
		sty[i] = 0.7 + Math.random(); // set step variables
	}
	function getSnow()
	{
		for (i = 0; i < no; i++)
		{ // iterate for every dot
			yp[i] += sty[i];
			if (yp[i] > doc_height-50) 
			{
				xp[i] = Math.random()*(doc_width-am[i]-30);
				yp[i] = 0;
				stx[i] = 0.02 + Math.random()/10;
				sty[i] = 0.7 + Math.random();
			}
			dx[i] += stx[i];
			ev = eval("dot"+i+".style");
			ev.top = yp[i];
			ev.left = xp[i] + am[i]*Math.sin(dx[i]);
		}
		setTimeout("getSnow()", speed);
	}

-->
